Skill Guide•

Melvor Idle 2 Fishing Guide

Fishing guide for Melvor Idle 2, a gathering skill with 11 playable actions.

Fishing operates as a gathering skill in Melvor Idle 2 with 11 playable actions. In the demo build, skill progression is capped at level 60.

Skill Overview

The skill includes 23 total actions with 11 playable actions in the demo build. Fishing features fixed action times recorded in the game data. Casting into Shallow Pools awards Raw Shrimp alongside Bait Box and Junk. Demo saves carry into Early Access upon release. You can calculate exact time requirements and catches needed on our dedicated fishing calculator.

Training Strategy

Windy Bay is locked in the demo build. Gusty Cliffside is locked in the demo build. Glowing Rift is locked in the demo build. Luminous Abyss is locked in the demo build. Consult our fishing calculator to evaluate optimal training spots tailored to your exact level requirements. Compare raw fish profits with alternative ventures in our money making guide.

Fishing Progression & Experience Rates by Bracket
Level BracketFastest XP MethodEst. XP RateBest Profit MethodEst. GP RateCalculator Link
Levels 1 – 10
Calm Shallows
5,850 XP/h
Shallow Pools
—Train 1 → 10
Levels 11 – 20
Dock Waters
8,182 XP/h
Shallow Pools
—Train 11 → 20
Levels 21 – 35
Pier Walk
12,600 XP/h
Shallow Pools
—Train 21 → 35
Levels 36 – 50
Rocky Shores
17,486 XP/h
Shallow Pools
—Train 36 → 50
Levels 51 – 60
Sea Edge
24,686 XP/h
Shallow Pools
—Train 51 → 60
All Playable Fishing Spots, Action Intervals and Byproducts
ActionLevelXPTimeXP / hGP / hProducts & Inputs
Shallow Pools
186.0s4,800 XP0 GP
Calm Shallows
6138.0s5,850 XP0 GP
Quiet Bend
12179.0s6,800 XP0 GP
Dock Waters
182511.0s8,182 XP0 GP
Pebble Bank
233512.0s10,500 XP0 GP
Windswept Shores
27166.0s9,600 XP0 GP
Pier Walk
324212.0s12,600 XP0 GP
Rapid Runs
395413.0s14,954 XP0 GP
Rocky Shores
446814.0s17,486 XP0 GP
Shimmering Depths
49347.0s17,486 XP0 GP
Sea Edge
559614.0s24,686 XP0 GP

Item Uses

Raw Shrimp sells to merchants for 5 GP. In Cooking, preparing Shrimp requires level 1 and consumes 1 Raw Shrimp. Preparing Basic Bait in Cooking requires level 6 and consumes 1 Raw Shrimp.

Raw Sardine sells to merchants for 13 GP. In Cooking, preparing Sardine requires level 6 and consumes 1 Raw Sardine. Cooking Basic Bait at level 6 can also consume 1 Raw Sardine.

Raw Herring sells to merchants for 15 GP. In Cooking, preparing Herring requires level 12 and consumes 1 Raw Herring.

Raw Perch sells to merchants for 26 GP. In Cooking, preparing Perch requires level 18 and consumes 1 Raw Perch.

Raw Trout sells to merchants for 42 GP. In Cooking, preparing Trout requires level 23 and consumes 1 Raw Trout. Preparing Trout Sushi in Cooking requires level 23 and consumes 1 Raw Trout.

Raw Mackerel sells to merchants for 16 GP. In Cooking, preparing Mackerel requires level 27 and consumes 1 Raw Mackerel. Preparing Mackerel Bait in Cooking requires level 27 and consumes 1 Raw Mackerel.

Raw Pike sells to merchants for 65 GP. In Cooking, preparing Pike requires level 32 and consumes 1 Raw Pike.

Raw Salmon sells to merchants for 65 GP. In Cooking, preparing Salmon requires level 39 and consumes 1 Raw Salmon. Preparing Salmon Sushi in Cooking requires level 39 and consumes 1 Raw Salmon.

Raw Lobster sells to merchants for 80 GP. In Cooking, preparing Lobster requires level 44 and consumes 1 Raw Lobster. Preparing Lobster Sandwich in Cooking requires level 49 and consumes 1 Raw Lobster.

Raw Glowfin sells to merchants for 28 GP. In Cooking, preparing Glowfin requires level 49 and consumes 1 Raw Glowfin. Preparing Glowfin Bait in Cooking requires level 49 and consumes 1 Raw Glowfin.

Raw Sea Bream sells to merchants for 84 GP. In Cooking, preparing Sea Bream requires level 55 and consumes 1 Raw Sea Bream.

Cooking includes 74 total recipes in the extracted game data.

Secondary Catches

Casting into Shallow Pools yields a Bait Box as a special catch. Angling at Calm Shallows yields a Pearl Clam with a chance of 0.5%. Pearl Clam sells to general merchants for 817 GP. Fishing at Dock Waters can yield Seaweed Clump with a chance of 0.7%. Dock Waters yields 3 Bait Box items with a chance of 2%. Seaweed Clump sells to general merchants for 200 GP. Angling at Pebble Bank provides a Rusty Ancient Dagger with a chance of 0.5%. Fishing at Windswept Shores yields a Steadfast Net with a chance of 0.2%. Angling at Pier Walk awards a Lemon Chest with a chance of 0.5%. Fishing at Rapid Runs provides Shrapnel Repellent Gloves with a chance of 0.2%. Angling at Rocky Shores yields a Seashell Necklace with a chance of 0.1%. Fishing at Shimmering Depths awards a Glowstone Ring with a chance of 0.02%. Angling at Sea Edge yields Seaweed Clump with a chance of 3%.

In Thieving, pickpocketing a Fisherman at level 20 provides between 4 and 12 Raw Lobster items. Pickpocketing a Fisherman at level 20 also yields between 1 and 5 Raw Pike items. Defeating a Toxic Razorfish at combat level 42 drops between 1 and 3 Raw Trout items. Defeating a Toxic Razorfish at combat level 42 drops between 1 and 3 Raw Salmon items.

Shop Upgrades

The merchant general store lists 366 purchasable entries. Purchasing +20 Bank Slots costs 5000 GP and requires Fishing level 20. A second upgrade provides +25 Bank Slots for 25000 GP at Fishing level 50. Upgrading to a Copper Fishing Rod requires level 5 Fishing, 2000 GP, and 25 Copper Bar materials with a buy limit of 1. Purchasing the Iron Fishing Rod requires level 10 Fishing, 15000 GP, and 50 Iron Bar materials with a buy limit of 1. Steel Fishing Rod requires level 25 Fishing, 50000 GP, and 100 Steel Bar materials with a buy limit of 1. Mithril Fishing Rod requires level 35 Fishing, 100000 GP, and 150 Mithril Bar materials with a buy limit of 1. Adamant Fishing Rod requires level 45 Fishing, 250000 GP, and 200 Adamantite Bar materials with a buy limit of 1. Purchasing a Wooden Fishing Pole requires level 5 Fishing, 1000 GP, and 25 Normal Log materials with a buy limit of 1. Purchasing an Oak Fishing Pole requires level 10 Fishing, 5000 GP, and 35 Oak Log materials with a buy limit of 1. Purchasing a Willow Fishing Pole requires level 25 Fishing, 15000 GP, and 45 Willow Log materials with a buy limit of 1. Purchasing a Maple Fishing Pole requires level 45 Fishing, 30000 GP, and 60 Maple Log materials with a buy limit of 1. In-game store records for fishing rods define level requirements and material costs, while numeric rod bonuses are not stated in the data. Review all available angling items and equipment on our interactive shop database and items database. New players can explore early progression tips in our beginners guide. Check remaining experience requirements on our XP table.

Fishing Rods and Storage Upgrades
UpgradeCategoryCostRequirementsEffect
Bank Slots5,000 GoldPieces
Level 20 Fishing
Bank Slots25,000 GoldPieces
Level 50 Fishing
Fishing2,000 GoldPieces + 25 Copper Bar
Level 5 Fishing
Fishing15,000 GoldPieces + 50 Iron Bar
Level 10 Fishing
Requires previous tier
Fishing50,000 GoldPieces + 100 Steel Bar
Level 25 Fishing
Requires previous tier
Fishing100,000 GoldPieces + 150 Mithril Bar
Level 35 Fishing
Requires previous tier

Sources

  • Steam Store & Developer Announcements (App 3218350 & Demo 5373510)
  • Melvor Idle 2 Demo Game Files (Build 26316041)
  • Melvor2 Extracted Combat & Experience Oracles
Data: Numbers from the Melvor Idle 2 game files, Demo build 26316041