Melee combat uses Attack, Strength, and Defence skill levels.
Melee max hit formulas scale with the Melee Strength Bonus value.
Smithing actions include the Copper Sword, Iron Sword, and Steel Sword.
Testing setups in our combat simulator ensures safe farming against dangerous dungeon bosses.
Melee Overview
Melee combat level ratios include Attack, Strength, and Defence.
Melee accuracy levels use the Attack skill.
Melee max hit calculations use the Strength skill.
Melee evasion levels use the Defence skill.
Melee weapons include Dagger, Sword, 2H Sword, Scimitar, Mallet, and Spear categories.
A Stone Platebody grants 4 Slash Defence Bonus alongside negative attack bonuses.
Attack Stances
Melee weapons support four distinct combat stances designated as Stab, Slash, Crush, and Block.
The Stab stance utilizes the Stab Attack Bonus stat and awards Attack experience.
The Slash stance utilizes the Slash Attack Bonus stat and distributes experience between Attack and Strength skills.
The Crush stance utilizes the Crush Attack Bonus stat and directs all offensive experience toward the Strength skill.
The Block stance employs the Block Attack Bonus stat while awarding Defence experience upon dealing damage.
Melee Weapons
A Copper Dagger requires level 10 Attack and operates with an attack interval of 2400 milliseconds.
A Stone Sword requires level 1 Attack and features an attack interval of 2700 milliseconds.
A Stone Mallet requires level 1 Attack and operates with an attack interval of 3600 milliseconds.
The Copper Sword requires level 10 Attack and grants 27 Slash Attack Bonus.
The Copper 2H Sword requires level 10 Attack and provides 42 Melee Strength Bonus.
The Copper Scimitar requires level 10 Attack, attacks every 2600 milliseconds, and grants 34 Slash Attack Bonus.
The Iron Sword requires level 20 Attack and provides 33 Slash Attack Bonus.
The Iron 2H Sword requires level 20 Attack and grants 46 Melee Strength Bonus.
The Iron Scimitar requires level 20 Attack, attacks every 2600 milliseconds, and grants 44 Slash Attack Bonus.
The Steel Sword requires level 30 Attack and confers 43 Slash Attack Bonus.
The Steel 2H Sword requires level 30 Attack and grants 48 Melee Strength Bonus.
The Steel Scimitar requires level 30 Attack, attacks every 2600 milliseconds, and grants 56 Slash Attack Bonus.
The Mithril Sword requires level 40 Attack and provides 54 Slash Attack Bonus.
The Mithril 2H Sword requires level 40 Attack and grants 50 Melee Strength Bonus.
The Mithril Scimitar requires level 40 Attack, attacks every 2600 milliseconds, and grants 69 Slash Attack Bonus.
The Adamant Sword requires level 50 Attack and delivers 61 Slash Attack Bonus.
The Adamant 2H Sword requires level 50 Attack and delivers 54 Melee Strength Bonus.
The Adamant Scimitar requires level 50 Attack, attacks every 2600 milliseconds, and grants 82 Slash Attack Bonus.
| Level Bracket | Weapon (Melee Strength) | Offhand (Melee Attack) | Helmet (Melee Attack) | Torso (Melee Attack) | Legs (Melee Attack) | Boots (Melee Attack) | Gloves (Melee Attack) |
|---|---|---|---|---|---|---|---|
| Level ≤ 1 | Stone Mallet+45 Melee Str | Adamant Lantern (Lit)+0 Melee Atk | Stone Helmet+0 Melee Atk | Stone Platebody+0 Melee Atk | Stone Platelegs+0 Melee Atk | Stone Boots+0 Melee Atk | Stone Gloves+0 Melee Atk |
| Level ≤ 10 | Copper Mallet+54 Melee Str | Copper Defender+5 Melee Atk | Copper Helmet+0 Melee Atk | Copper Platebody+0 Melee Atk | Copper Platelegs+0 Melee Atk | Copper Boots+0 Melee Atk | Copper Gloves+0 Melee Atk |
| Level ≤ 20 | Iron Mallet+56 Melee Str | Iron Defender+8 Melee Atk | Iron Helmet+0 Melee Atk | Iron Platebody+0 Melee Atk | Iron Platelegs+0 Melee Atk | Iron Boots+0 Melee Atk | Basic Slayer Gauntlet+0 Melee Atk |
Armour Sets
Melee armour pieces occupy the Helmet, Torso, Legs, and Boots equipment slots.
Stone armour equips at level 1 Defence.
Copper plate armour unlocks at level 10 Defence.
A Copper Platebody confers 13 Slash Defence Bonus.
Iron plate armour equips at level 20 Defence.
An Iron Platebody grants 24 Slash Defence Bonus.
Steel plate armour requires level 30 Defence.
A Steel Platebody provides 34 Slash Defence Bonus.
Mithril plate armour equips at level 40 Defence.
A Mithril Platebody delivers 45 Slash Defence Bonus.
Adamantite plate armour requires level 50 Defence.
An Adamant Platebody confers 55 Slash Defence Bonus.
The upgraded Adamant Platebody (u) demands level 53 Defence and grants 58 Slash Defence Bonus.
Shields Defenders
The offhand slot equips the Copper Shield and Copper Defender.
The Copper Shield provides 13 Slash Defence Bonus and 12 Crush Defence Bonus.
The Copper Shield requires level 10 Defence and grants 13 Slash Defence Bonus.
The Copper Defender provides 5 Slash Attack Bonus and 5 Stab Attack Bonus.
The Copper Defender requires level 10 Defence and confers 5 Slash Attack Bonus.
Melee Accessories
Accessories equip into the Amulet, Cape, and ring equipment slots.
The Silver Ruby Ring confers 10 Slash Defence Bonus.
The Silver Ruby Amulet provides 40 Slash Defence Bonus.
Melee fighters obtain the Treant Necklace from Willow Treant monsters, gaining 10 Accurate Defence Bonus.
Melee fighters equip the Dire Wolf Cloak at level 55 Hitpoints to gain 25 Slash Defence Bonus.
Melee warriors acquire the Basic Slayer Gauntlet for 12067 Slayer Coins requiring level 20 Slayer.
Progression Milestones
Smithing recipes require metal bar ingots to forge weapons.
Smithing a Copper Sword demands level 6 Smithing alongside 2 Copper Bar ingots.
Smithing an Iron Sword demands level 11 Smithing alongside 2 Iron Bar ingots.
Smithing a Steel Sword demands level 26 Smithing alongside 2 Steel Bar ingots.
Smithing a Mithril Sword demands level 36 Smithing alongside 2 Mithril Bar ingots.
Smithing an Adamant Sword demands level 46 Smithing alongside 2 Adamantite Bar ingots.
| Equipment | Slot | Requirements | Primary Bonuses | How to Obtain |
|---|---|---|---|---|
| Offhand | None | No combat bonuses | ||
| Amulet | None | +3 Str+8 Slash Atk | ||
| Amulet | None | +5 Str+14 Slash Atk | No known source | |
| Weapon | None | +23 Str+47 Slash Atk2.8s | ||
| Ring | None | No combat bonuses | ||
| Offhand | None | No combat bonuses | ||
| Amulet | None | +40 Slash Def+40 Block Def | No known source | |
| Ring | None | No combat bonuses | No known source | |
| Ring | None | +3 Slash Atk | ||
| Offhand | None | No combat bonuses | ||
| Boots | Lv. 1 Defence | +2 Slash Def+2 Block Def | ||
| Gloves | Lv. 1 Defence | +1 Slash Def+1 Block Def | ||
| Helmet | Lv. 1 Defence | +2 Slash Def+2 Block Def | ||
| Weapon | Lv. 1 Attack | +45 Str3.6s | ||
| Torso | Lv. 1 Defence | +4 Slash Def+4 Block Def |
Consult our comprehensive equipment guide for slot mechanics and multi-style comparisons.
Study our ranged gear guide to evaluate leather armour and bow options.
Review our magic gear guide to inspect elemental robes and wands.



