Guide•

Melvor Idle 2 Ranged Gear Guide: Best Bows, Armour & Ammunition

Melvor Idle 2 ranged gear guide detailing bows, crossbows, armour tiers, ammunition types, and ranged progression across all level brackets.

Studded ranger leather armor on a wooden mannequin beside a composite longbow and quiver of iron arrows in a forest watchtower

Ranged combat incorporates the Ranged and Defence skills.

Ranged combat computes base damage output using the Ranged Strength Bonus stat.

Players produce bows through Fletching and craft leather gear through Crafting.

Testing ranged accuracy against evasive foes can be executed in our combat simulator.

Ranged Overview

Ranged accuracy levels use the Ranged skill.

Ranged weaponry encompasses Bow, Crossbow, 2H Crossbow, and Javelin weapon classifications.

Ranged ammunition equips into the Ammo equipment slot.

Ranged armour pieces include the Leather Body and Chainmail Body.

A Stone Platebody incurs negative attack bonuses for ranged combat stances.

Ranged Stances

Ranged weapons offer three tactical stances designated as Accurate, Powerful, and Long-Range.

The Accurate stance utilizes the Accurate Attack Bonus stat and awards pure Ranged experience.

The Powerful stance employs the Powerful Attack Bonus stat while dividing experience between Ranged and Strength.

The Long-Range stance employs the Long-Range Attack Bonus stat and divides experience between Ranged and Defence.

Ranged Weapons

A Normal Bow attacks every 3000 milliseconds, and an Iron Crossbow attacks every 3100 milliseconds.

The Normal Bow requires level 1 Ranged, operates with an attack interval of 3000 milliseconds, and grants 26 Accurate Attack Bonus.

The Oak Bow requires level 10 Ranged, attacks every 3000 milliseconds, and grants 38 Accurate Attack Bonus.

The Willow Bow requires level 20 Ranged, attacks every 3000 milliseconds, and provides 45 Accurate Attack Bonus.

The Maple Bow requires level 30 Ranged, attacks every 3000 milliseconds, and confers 56 Accurate Attack Bonus.

The Yew Bow requires level 40 Ranged, attacks every 3000 milliseconds, and delivers 68 Accurate Attack Bonus.

The Harpy Bow requires level 55 Ranged, level 45 Slayer, and confers 97 Accurate Attack Bonus.

The Iron Crossbow requires level 20 Ranged, operates with an attack interval of 3100 milliseconds, and provides 12 Accurate Attack Bonus.

The Steel Crossbow requires level 30 Ranged, attacks every 3100 milliseconds, and confers 17 Accurate Attack Bonus.

The Mithril Crossbow requires level 40 Ranged, attacks every 3100 milliseconds, and grants 24 Accurate Attack Bonus.

The Adamant Crossbow requires level 50 Ranged, attacks every 3100 milliseconds, and delivers 35 Accurate Attack Bonus.

The Steel 2H Crossbow requires level 30 Ranged, level 20 Strength, attacks every 3600 milliseconds, and grants 7 Ranged Strength Bonus.

The Mithril 2H Crossbow requires level 40 Ranged, level 30 Strength, attacks every 3600 milliseconds, and grants 8 Ranged Strength Bonus.

The Adamant 2H Crossbow requires level 50 Ranged, level 40 Strength, attacks every 3600 milliseconds, and delivers 9 Ranged Strength Bonus.

Best Ranged Loadouts by Level Bracket
Selection rule: Weapons and ammo are ranked by Ranged Strength Bonus (missing counts as 0, ties broken by highest stance attack bonus). Armour and other slots are ranked by highest stance attack bonus, ties broken by the mean of the nine defence bonuses, among pieces whose every requirement is ≤ the bracket.
Level BracketWeapon (Ranged Strength)Offhand (Ranged Attack)Helmet (Ranged Attack)Torso (Ranged Attack)Legs (Ranged Attack)Boots (Ranged Attack)Gloves (Ranged Attack)Ammo (Ranged Strength)
Level ≤ 1
Normal Bow+0 Ranged Str
Leather Shield+0 Ranged Atk
Leather Cowl+0 Ranged Atk
Leather Body+0 Ranged Atk
Leather Chaps+0 Ranged Atk
Leather Boots+0 Ranged Atk
Leather Vambraces+0 Ranged Atk
Stone Arrows+3 Ranged Str
Level ≤ 10
Copper Javelin+1 Ranged Str
Leather Shield+0 Ranged Atk
Leather Cowl+0 Ranged Atk
Leather Body+0 Ranged Atk
Leather Chaps+0 Ranged Atk
Leather Boots+0 Ranged Atk
Leather Vambraces+0 Ranged Atk
Copper Arrows+8 Ranged Str
Level ≤ 20
Iron 2H Crossbow+5 Ranged Str
Hard Leather Shield+0 Ranged Atk
Hard Leather Cowl+0 Ranged Atk
Hard Leather Body+0 Ranged Atk
Hard Leather Chaps+0 Ranged Atk
Hard Leather Boots+0 Ranged Atk
Topaz Bolts+20 Ranged Str

Ammunition Types

Selecting suitable ammunition scales ranged damage across arrows and crossbow bolts.

The Stone Arrows require level 1 Ranged and supply 3 Ranged Strength Bonus.

The Copper Arrows require level 10 Ranged and provide 8 Ranged Strength Bonus.

The Iron Arrows require level 20 Ranged and grant 13 Ranged Strength Bonus.

The Steel Arrows require level 30 Ranged and deliver 18 Ranged Strength Bonus.

The Mithril Arrows require level 40 Ranged and deliver 23 Ranged Strength Bonus.

The Adamant Arrows require level 50 Ranged and confer 28 Ranged Strength Bonus.

The Topaz Bolts require level 20 Ranged and provide 20 Ranged Strength Bonus.

The Sapphire Bolts require level 30 Ranged and confer 28 Ranged Strength Bonus.

The Ruby Bolts require level 40 Ranged and grant 37 Ranged Strength Bonus.

Armour Tiers

A Leather Body requires level 1 Ranged, and a Hard Leather Body requires level 20 Ranged.

A Leather Body equips at level 1 Ranged and confers 3 Accurate Defence Bonus.

A Hard Leather Body requires level 20 Ranged, level 10 Defence, and grants 17 Accurate Defence Bonus.

A Studded Leather Body requires level 30 Ranged, level 20 Defence, and confers 24 Accurate Defence Bonus.

A Chainmail Body requires level 40 Ranged, level 30 Defence, and provides 32 Accurate Defence Bonus.

The upgraded Chainmail Body (u) demands level 43 Ranged, level 33 Defence, and confers 34 Accurate Defence Bonus.

Ranged Accessories

Accessories equip into the Amulet and ring slots.

The Silver Ruby Ring confers 10 Slash Defence Bonus.

The Silver Ruby Amulet provides 40 Slash Defence Bonus.

Defeating Willow Treant monsters can yield the Treant Necklace, providing 10 Accurate Defence Bonus.

Archers can don the Dire Wolf Cloak at level 55 Hitpoints for 25 Slash Defence Bonus.

Purchasing the Basic Slayer Gauntlet costs 12067 Slayer Coins in the Slayer shop and demands level 20 Slayer.

Progression Milestones

Assembling a Normal Bow demands level 1 Fletching, 2 Normal Log timber, and 1 Bowstring.

Assembling an Oak Bow demands level 15 Fletching, 2 Oak Log timber, and 1 Bowstring.

Assembling a Willow Bow demands level 30 Fletching, 2 Willow Log timber, and 1 Bowstring.

Assembling a Maple Bow demands level 45 Fletching, 2 Maple Log timber, and 1 Bowstring.

Crafting a Leather Body requires level 11 Crafting and 4 Leather.

Producing a Hard Leather Body demands level 22 Crafting alongside 7 Leather.

Producing a Studded Leather Body demands level 35 Crafting, 5 Leather, and 4 Iron Bar ingots.

Ranged Equipment and Weapon Statistics
EquipmentSlotRequirementsPrimary BonusesHow to Obtain
OffhandNone
No combat bonuses
AmuletNone
+3 Ranged Str+8 Acc Atk
AmuletNone
+5 Ranged Str+14 Acc Atk
No known source
RingNone
No combat bonuses
TorsoLv. 1 Ranged
+3 Acc Def+3 Long Def
BootsLv. 1 Ranged
+1 Acc Def+1 Long Def
LegsLv. 1 Ranged
+2 Acc Def+2 Long Def
HelmetLv. 1 Ranged
+1 Acc Def+1 Long Def
OffhandLv. 1 Ranged
+3 Acc Def+3 Long Def
GlovesLv. 1 Ranged
No combat bonuses
OffhandNone
No combat bonuses
WeaponLv. 1 Ranged
+26 Acc Atk3.0s
AmuletNone
No combat bonuses
No known source
RingNone
No combat bonuses
No known source
AmuletNone
+2 Ranged Str+5 Acc Atk

Consult our comprehensive equipment guide for complete slot and style overviews.

Study our melee gear guide to evaluate swords and plate armour.

Review our magic gear guide to inspect staves and wizard robes.

Data: Numbers from the Melvor Idle 2 game files, Demo build 26316041